thing then that in a complimentary fashion for the fast paced arcade style gameplay, ammo supply is rarely if ever going to be a issue as there is always plenty lying around.
On one hand retaining the MOH style of gameplay (that is, traditional no frills FPS gameplay) has made Airborne an instant decent shooter, but we've played this game so many times already that an updated graphics engine and slightly modified delivery just doesn't do enough to make this fresh. The airborne approach is interesting at first but it quickly becomes a loading screen replacement rather than a true element of the gameplay, resorting back to stuff we've played time and time again. But it's still a good game - there is plenty of action and honestly, you will forget how similar the experience is to every other MOH game pretty quickly into the almost arcadey addictive shooting gameplay even if it can be described as repetitive. MOH: Airborne won't be on anyone's lips come GOTY PC time, but it's still good for some fun shooting action that you don't have to think much about.
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